Blizzard finally dropped info on the Diablo 4 items new endgame activity: Dungeons of the Veil. These are twisted realms accessed through deceptive portals that randomly appear during Nightmare dungeons.
You enter thinking it’s just another dungeon, but as you progress, objectives change, enemies lie about their weaknesses, and sometimes the “boss” is just bait for the real enemy. It’s unpredictable, eerie, and heavily rewards awareness over raw DPS.
The rewards? Veilstones—used to upgrade Wicked Relics and craft consumables that give insight into enemy deception mechanics (think potions that reveal mimic chests or false boss rooms).
This feels like a step forward for Diablo 4’s endgame loop. Dynamic dungeons that force us to adapt = chef’s kiss. Hoping the difficulty scaling keeps pace with the meta.
Thoughts? Who’s diving into the buy diablo 4 items Veil day one?